JavaScript Tutorial Part 3- Variable Basics
and Program Flow Control
- Types of variables
- Program Flow Control
- if()
- else
- while()
- do...while()
- for()
- Name Spitter
~~ Types of variables
In Part I of this article series you were introduced to
variables. Part II used some more variables while
explaining functions.
You may have come to the conclusion that JavaScript has
several different types of variables. Well, you're right.
The variable type is determined by what type of value it
contains.
JavaScript has 3 main types of variables:
-
Number -- A variable containing a number. It can
be whole or decimal.
- String -- A variable containing a string of
characters. It may include numbers and any
other characters. Strings are assigned to a
variable or otherwise manipulated in a JavaScript
program by enclosing them between either
single (') or double (") quotes.
| Examples: | '4b'
"Hello, world!"
"12 + 24" |
When it is enclosed between single or double
quotes it is a string variable, even if all
the characters are numerical.
Because "4" is between quotes, it signals the
browser that it is a string rather than a
number.
-
Object -- An object is a variable which can
contain more than one value. It can contain
number(s) and string(s), together, in the same
object. An object variable can also contain
functions and even other objects.
Here are some basics about each of the variable types.
~~ ~~ Numbers
Number variables are used when number comparisons or
mathematical calculations are required.
Here are some basic calculations that can be done:
Note: The equal sign used in the context of assigning a
value to a variable is "determine the value or equation
on the right and then let the variable on the left equal
that determination". The programming code assigning a value
to a variable is referred to as an assignment statement.
var n = 2; // variable n now holds the value 2
n = n * 3; // (* is multiply) variable n now holds the
// value 6
n = n / 4; // (/ is divide) variable n now holds the
// value 1.5
n = n - 7; // (- is subtract) variable n now holds the
// value -5.5
n = n + 13.5;// (+ is addition) variable n now holds the
// value 8
n++; // (++ is increment by 1) variable n now
// holds the value 9
n--; // (-- is decrement by 1) variable n now
// holds the value 8
n = n % 3; // (% is modulus -- the remainder of a
// division) variable n now holds the
// value 2
n = n * n; // variable n now holds the value 4
One could build a calculator using the above mathematical
operators. A graphical calculator with a scrolling tape,
operated entirely by clicking with no keyboard input being
accepted, and with memory keys used to assign and display
the results of interim calculations, may be a nice project
for later in this series when a few more of the basics of
program decision and flow control have been introduced.
Program flow is often determined by the content of a
variable. This
if(n == 10) { document.write('It is 10.'); }
will print "It is 10." on your page if the
variable n equals 10.
Program flow can also be decided by comparing two or
more variables and determining whether they are equal
or in what way they are unequal.
Here are some number variable comparisons that can be done.
Each comparison yields either "true" or "false":
(n == b) // true if both n and b contain the same number.
Otherwise, false.
(Note: "==" is a test for equality while "="
is an assignment statement symbol.)
(n < b) // true if n is less than b. Otherwise, false.
(n <= b) // true if n is less than or equal to b. Otherwise,
false.
(n > b) // true if n is more than b. Otherwise, false.
(n >= b) // true if n is more than or equal to b. Otherwise,
false.
(n != b) // true if n is not equal to b. Otherwise, false.
In the above examples, the variable b could be an actual
number. For example,
if(n < 10) { document.write('Is less than 10.'); }
will print "Is less than 10." on your page if the
variable n is less than 10.
~~ ~~ Strings
String variables are used when a sequence of characters
(any characters not to be treated as numbers) are required
for display or program control.
String variables have several symbols in common with number
variables.
"=" means the same as it does in numbers, "assign the value
on the right to the variable on the left".
"==" means "is equal to" except the comparison is character
by character rather than the numerical value. Examples:
var s = 'hi'; // assigns "hi" to variable s
s == 'hi'; // is true
s == 'hi ya'; // is false (is not exactly the same)
s == 'HI'; // is false ("==" is case sensitive)
s == 'bye'; // is false
The program code:
var s = 'hi';
if(s == 'hi') { document.write('The same!'); }
will print "The same!" on your page if the
variable s contains 'hi'.
Another symbol that string and number variables have in
common is the "+" symbol. For number variables, it means
addition. However, for string variables it means
concatenation:
var a = "Hello,";
var b = "world!";
var s = a + b;
stores the string "Hello,world!" in the variable s.
If you know ahead of time what the variables a and b will
contain, you can accomplish the same thing with:
var s = "Hello," + "world!";
If you want a space in between, you could use either one
of the following two lines:
var s = a + " " + b;
var s = "Hello," + " " + "world!";
With the above value in s, the code:
s = s + ' -- real loud :)';
document.write("My program says: " + s);
will print "My program says: Hello, world! -- real loud :)"
on your page.
~~ ~~ Objects
An object can contain many variables and entire functions,
and even other objects, within itself. In order to use
the stuff in the object, the object must be assigned to
a variable.
(Although you can make your own objects, this article
deals only with objects that are built into the
JavaScript language.)
To assign an object to a variable, the name of the object
must have a pair of parenthesis at the end (which can
have values in them, like functions) and you must use
the word: new
~~ ~~ ~~ Date
Here is an example of assigning the Date object to a
variable.
var d = new Date();
The variable d is now an object variable and has access
to all the variables and functions within the object. To
accomplish an access, type the object variable's name,
then a period, then the name of the function or variable
inside the object.
The following example will access several functions and
store the results. Wherever you put the following code,
it will print the current date and time on your page:
<script language="JavaScript">
<!-- prints date and time on page
var d = new Date();
var hour = d.getHours();
var minute = d.getMinutes();
var second = d.getSeconds();
var time = 'time is ' + hour + ':' + minute + ':' + second;
var month = d.getMonth();
month = month + 1;
var day = d.getDate();
var year = d.getYear();
if(year < 2000) { year = year + 1900; }
var date = 'date is ' + month + '/' + day + '/' + year;
document.write('The ' + date + ' and the ' + time);
// -->
</script>
Notice the line: month = month + 1;
It is there because JavaScript's numerical representation
of the calendar months are the digits 0 through 11, rather
than the human representation of digits 1 through 12. The
line adds 1 to the value returned by d.getMonth()
Also, notice the line beginning with: if(year
It is there because some browsers will display the correct
4-digit year and some browsers will display the year minus
1900. The line checks to see if year is less than 2000 and,
if so, adds 1900 to it.
Let's do an example with another object.
~~ ~~ ~~ String
Sometimes, knowing the length of string variables can be
essential to your program. To determine the length, you
must create an object variable using the built-in: String
var s = new String('William');
The variable s is now an object variable which contains
the string "William" along with several other values and
functions. One of the values stored in s is the length of
the string it contains. Two of the functions it contains
are toUpperCase() and toLowerCase().
This code uses the mentioned value and functions (note
that it will print the <pre> and </pre> HTML tags):
<script language="JavaScript">
<!-- prints data about "William" using the object String
var s = new String('William');
var uc = s.toUpperCase();
var lc = s.toLowerCase();
var sdisp = '<pre>\nSome stuff about ' + s + '...\n' +
' Length: ' + s.length + '\n' +
'Upper Cased: ' + uc + '\n' +
'Lower Cased: ' + lc + '\n</pre>';
document.write(sdisp);
// -->
</script>
Note that a line break is represented in string variables
with the two-character sequence: \n
The above code will write the following on your page as
preformatted text:
Some stuff about William...
Length: 7
Upper Cased: WILLIAM
Lower Cased: william
"Netscape JavaScript Reference" and "Netscape - Client-Side
JavaScript Guide" contain lists of built-in objects and
functions. The references are linked from
http://developer.netscape.com/docs/manuals/index.html?content=javascript.html
~~ Program Flow Control
Much of what you do with JavaScript will require actions
dependant on the contents of variables.
~~ ~~ if()
This articles series has used the if() flow control
statement several times. It is of the format:
if() {
// code to execute
}
Between the parenthesis is the evaluation. Between the
curly braces is the code to execute if the evaluation
is true. Example:
if(n == 2) {
n++;
}
One-line code to execute following the if() statement does
not need to be in curly braces. And, whether or not it is
in curly braces, it can be all on one line. These two
examples work just as well as the above:
if(n == 2) { n++; }
if(n == 2) n++;
However, a multi-line code block must be within curly
braces:
if(n == 2) {
n++;
n = n * n;
}
All of the flow control statements in this section follow
the same rule: If the code to run is a single line, it may
be within curly braces but it is not necessary. However,
if the code is multi-line, the curly braces are required.
~~ ~~ else
The if() flow control statement can have an
accompanying: else
if(n == 2) n++;
else n--;
A multi-line "else" code block would look something like:
if(n == 2) n++;
else {
n = n + 21;
n = n * n;
}
If you use an else statement, it must immediately follow an
if() statement.
For example, this will not run correctly:
if(n == 2) n++;
document.write('something');
else n = n - 1;
The corrected code is:
if(n == 2) n++;
else n = n - 1;
document.write('something');
~~ ~~ while()
The while() flow control statement executes it's code so
long as whatever is between it's parenthesis evaluates
as true:
var n = 1;
while(n <= 10) {
document.write('<br>' + n);
n++;
}
writes the current value of n on your page so long as the
value of n is less than or equal to 10. In other words, it
will write a list of numbers 1 through 10 on your page.
However, this
var n = 22;
while(n <= 10) {
document.write('<br>' + n);
n++;
}
will write nothing on your page because the statement
between the parenthesis is never true.
~~ ~~ do ... while()
The do ... while() statement, however, will always
execute it's code once because it checks the value
in the parenthesis after the code is executed. Thus,
var n = 22;
do {
document.write('<br>' + n);
n++;
} while(n <= 10)
will print the number 22 on your page. And
var n = 1;
do {
document.write('<br>' + n);
n++;
} while(n <= 10)
will print the numbers 1 through 10.
~~ ~~ for()
The for() flow control statement is used to make a series
of consistent changes and test a value repeatedly. There
are three items within the for()'s parenthesis, separated
with semi-colons.
The first item is the variable initialized to a specific
value.
The second item is the check.
The third item changes the variable.
This prints the numbers 1 through 10:
for (var n = 1; n <= 10; n++) document.write('<br>' + n);
~~ Name Spitter
Here is a function that may amuse some people for a few
moments. But then, maybe not. It's a simple thing with the
purpose of demonstrating some of what has been covered in
these first three parts of the JavaScript Tutorial.
The Name spitter is two JavaScript functions and a form
that accepts a first name and a last name. When the button
is clicked, the spitter does some calculations then opens
up a popup window with the name printed twice as many
times as the number of characters it contains, with
ever increasing space between the names.
There are two functions, which should go between the
<head> and </head> tags. The form should be below the
<body> tag. Here is the complete page:
<!-- BEGIN 61 lines of code -->
<html>
<head>
<script language="JavaScript">
<!--
function PopUp(ss) {
var p = 'height=300,width=500,scrollbars=yes,resizable=yes';
pu = window.open('','',p);
pu.document.writeln('<html><body>');
pu.document.writeln(ss);
pu.document.writeln('</body></html>');
} // end of PopUp()
function spitter() {
// The document.SpitForm._____.value variables contain
// the contents of the fields named ______ in the
// form named SpitForm.
var name = document.SpitForm.first.value + ' ' +
document.SpitForm.last.value;
var n = String(name);
var i = n.length - 1;
var s = n.toUpperCase();
s = s + ' has an ';
if(i % 2) s = s + 'odd';
else s = s + 'even';
s = s + ' number of characters (' + i;
s = s + ') not counting the space between names.<br><br>';
i = n.length * 2;
var bar = '';
var br = '';
for(var ii = 0; ii < i; ii++) {
bar = ' ' + bar;
br = '<br>' + br;
s = s + br + bar + name;
} // end of for()
s = s + '<hr>See, <b>very</b> short term amusement :-)<hr>';
PopUp(s);
} // end of spitter()
// -->
</script>
</head>
<body>
<form name="SpitForm">
<table><tr>
<td align="right>First" Name:</td>
<td><input type="text" name="first" size=28></td>
</tr><tr>
<td align="right>Last" Name:</td>
<td><input type="text" name="last" size=28></td>
</tr><tr>
<td colspan=2 align="right>"
<input type="submit" value="Show Me" onClick="spitter()">
</td>
</tr></table>
</form>
</body>
</html>
<!-- END 61 lines of code -->
Now, go forth and populate the internet with elegant and
benign JavaScript code :)
Will Bontrager
©2000 Bontrager Connection, LLC
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